SSS: Heron’s formula √(s(s−a)(s−b)(s−c)). Base/height: ½ × base × height.
A triangle is the simplest polygon: three straight sides and three angles. Triangles are classified by their sides — equilateral (all three sides equal), isosceles (two sides equal), scalene (no sides equal) — and by their angles — acute (all angles under 90°), right (one 90° angle), obtuse (one angle over 90°). A triangle calculator solves the rest of a triangle's measurements — missing sides, angles, area, and perimeter — from the few values you know.
One fact governs everything about triangles: the three interior angles always add up to exactly 180°. Know two angles, and the third is simply 180° minus their sum.
The most common area formula uses base and height:
Area = ½ × base × height
The height must be perpendicular to the base. If you know all three sides instead, Heron's formula works without any height: first compute the semi-perimeter s = (a + b + c) / 2, then Area = √(s(s−a)(s−b)(s−c)).
In a right triangle, the side opposite the right angle is the hypotenuse (the longest side). The theorem states:
a² + b² = c²
where c is the hypotenuse. This lets you find any side from the other two: for legs 3 and 4, c = √(9 + 16) = √25 = 5.
"Solving" a triangle means finding all unknown sides and angles. You need at least three pieces of information, including at least one side — the standard cases are SSS (three sides), SAS (two sides and the included angle), ASA/AAS (two angles and a side), and SSA (ambiguous — it can yield zero, one, or two solutions). The calculator applies the law of sines (a/sin A = b/sin B = c/sin C) and the law of cosines (c² = a² + b² − 2ab·cos C) behind the scenes.
Solve the famous 3–4–5 right triangle (legs 3 and 4, right angle between them):
Area = √(s(s−a)(s−b)(s−c)) where s is the semi-perimeter — it finds area from the three sides alone.
The three lengths must satisfy the triangle inequality (each side shorter than the other two combined).